Source code for dabble.fps

# Copyright 2022 AI Singapore
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
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#     https://www.apache.org/licenses/LICENSE-2.0
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# Unless required by applicable law or agreed to in writing, software
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"""
Calculates the FPS of video.
"""

from statistics import mean
from time import perf_counter
from typing import Any, Dict, List

from peekingduck.pipeline.nodes.abstract_node import AbstractNode

NUM_FRAMES = 10


[docs]class Node(AbstractNode): """Calculates the FPS of the image frame. This node calculates instantaneous FPS and a 10 frame moving average FPS. A preferred output setting can be set via the configuration file. Inputs: |pipeline_end_data| Outputs: |fps_data| Configs: fps_log_display (:obj:`bool`): **default = True**. |br| Enables logging of 10 frame moving average FPS during execution of PeekingDuck. fps_log_freq (:obj:`int`): **default = 100**. |br| Frequency of logging moving average FPS for every n frames. dampen_fps (:obj:`bool`): **default = True**. |br| If ``True``, returns moving average FPS. If ``False``, returns instantaneous FPS . """ def __init__(self, config: Dict[str, Any] = None, **kwargs: Any) -> None: super().__init__(config, node_path=__name__, **kwargs) self.count = 0 self.global_avg_fps = 0.0 self.prev_frame_timestamp = 0.0 self.moving_average_fps: List[float] = [] if self.fps_log_display: self.logger.info( f"Moving average of FPS will be logged every: {self.fps_log_freq} frames" ) def run(self, inputs: Dict[str, Any]) -> Dict[str, Any]: """Calculates FPS using the time difference between the current frame and the previous frame. """ curr_frame_timestamp = perf_counter() # Frame level FPS frame_fps = 1.0 / (curr_frame_timestamp - self.prev_frame_timestamp) self.prev_frame_timestamp = curr_frame_timestamp # Calculate moving average FPS (dampen_fps) average_fps = self._moving_average(frame_fps) # Ignore FPS of final frame to avoid skewing final average if not inputs["pipeline_end"]: if self.fps_log_display: if self.count % self.fps_log_freq == 0 and self.count != 0: self.logger.info(f"Avg FPS over last 10 frames: {average_fps:.2f}") # Calculate FPS over all processed frames self.global_avg_fps = self._global_average(frame_fps) if inputs["pipeline_end"]: self.logger.info( f"Avg FPS over all processed frames: {self.global_avg_fps:.2f}" ) return {"fps": average_fps} if self.dampen_fps else {"fps": frame_fps} def _moving_average(self, frame_fps: float) -> float: self.moving_average_fps.append(frame_fps) if len(self.moving_average_fps) > NUM_FRAMES: self.moving_average_fps.pop(0) moving_average_val = mean(self.moving_average_fps) return moving_average_val def _global_average(self, frame_fps: float) -> float: # Cumulative moving average formula global_average = (frame_fps + self.count * self.global_avg_fps) / ( self.count + 1 ) self.count += 1 return global_average